The First Berserker: Khazan - Uma visão geral



The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

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3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

A clara inspiração para isso foi Nioh, de que similarmente identicamente conjuntamente utiliza 1 sistema bem semelhante, porém isso tira 1 pouco do charme do um Souls e a graça por explorar um mundo interconectado e achar caminhos natural escondidos entre as áreas.

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O único detalhe aqui é que as vezes possui 1 filtro exagerado demais em certas áreas, ao ponto de incomodar visualmente e dificultar de modo a enxergar inimigos e itens.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to The First Berserker: Khazan work out which and weave that into your strategy.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Também temos personagens muito bem escritos qual acompanham este protagonista em a jornada e qual agregam bem natural para o conteúdo da história.

Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve resgatar a honra que perdeu, precisamente qual isso signifique combater este próprio exército que outrora este respeitava.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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